
King of Meat - Writing Samples
NPC Dialogue
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Writer for NPC dialogue including:
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Tutorial dialogue
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Passive dialogue
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Branching choice-based dialogue
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Balanced dialogue throughout player progression and session time
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Responsible for VA casting sheets
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VO directing in-session
Quest Dialogue
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Writer for Quest Level Dialogue
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Worked with Level Designers to set story pacing and gave level art direction
Cutscenes
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Writer for cutscene scripts and implemented in engine using .slt files
Item Names and Descriptions
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Writer for item names and descriptions in Customization content, such as:
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Weapons
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Outfits
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Create Mode Items
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Lighting
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Tutorial Text
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Worked with Level Designers to implement Ambient Dialogue tutorial flavour, objective text, and button prompts
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Writer for Commentator dialogue and ambient NPC dialogue
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Balanced both dialogues throughout levels and in the social hub area
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Designed a 'Cheat System' with Audio Engineers to call out when a player is knowingly cheating; e.g. trying to skip the FTUE or doing something silly
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Writer for Loading Screen tips